Rewards
Explaining the system
Here are the steps:
Select a of rewards at random from the file
On each selected reward, use their drop chance to calculate if the player should get the item
Reward types
MONEY
CONSOLE - runs a command as console
PLAYER - runs a command as the player
XP - gives a certain amount of XP points to the player
More to come. Send any ideas on my Discord
File structure
Here's an example rewards file.
The first reward will give $1000 to the player getting it. It has 100% drop chance for the winner (last person to hold the anvil when the event ends), and 25% chance for the player who held the anvil for the longest (see Explaining the configuration further)
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