package cc.synkdev.example;
public class Main extends JavaPlugin implements Listener {
@Override
public void onEnable() {
//register the EventHandlers
Bukkit.getPluginManager().registerEvents(this, this);
}
@EventHandler
public void onDelete(MessageDeleteEvent event) {
for (Player p : Bukkit.getOnlinePlayers()) {
if (((OfflinePlayer) p).isOp()) {
p.sendMessage(event.getPlayer().getName()+"'s message was just deleted! Here it is:\n"+event.getMessage()));
//this will broadcast to all op players that the player has swore in chat
}
}
}
@EventHandler
public void onCensor(ChatCensorEvent event) {
for (Player p : Bukkit.getOnlinePlayers()) {
if (((OfflinePlayer) p).isOp()) {
p.sendMessage(event.getPlayer().getName()+"'s message was just censored! Here it is:\n"+event.getMessage()));
//this will broadcast to all op players that the player has swore in chat
}
}
}
}
With Spigot: Here I am sending to all OP players that the player has swore in chat.
package cc.synkdev.example;
public class Main extends Plugin implements Listener {
@Override
public void onEnable() {
getProxy().getPluginManager().registerListener(this, this);
}
@EventHandler
public void onDelete(MessageDeleteEvent event) {
getProxy().broadcast(event.getPlayer().getName()+" just swore.");
getProxy().broadcast("Don't be like "+ event.getPlayer().getName()+"!");
getProxy().broadcast("Don't say "+event.getMessage());
}
}
With BungeeCord: Here I am sending a message to all players on the proxy when a message gets deleted (please don't do that)
An example use case would be to interact with a punishment plugin to punish the player when they get censored.